Changes for page FLASH2 SDU

Last modified by sndueste on 2023/12/13 14:15

From version 5.1
edited by sndueste
on 2022/09/26 11:50
Change comment: There is no comment for this version
To version 11.1
edited by sndueste
on 2023/12/12 15:27
Change comment: There is no comment for this version

Summary

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Content
... ... @@ -31,7 +31,7 @@
31 31  
32 32  == DOOCS parameters ==
33 33  
34 -basis address:{{code language="none"}} FLASH.FEL/FL24SDU_CRL/SDU_CTRL/OPCUA.MAIN.*{{/code}}
34 +basis address:{{code language="none"}} FLASH.FEL/FL24.SDU_CRL/SDU_CTRL/OPCUA.MAIN.*{{/code}}
35 35  
36 36  \\
37 37  
... ... @@ -70,7 +70,7 @@
70 70  ReadytoMoveFeets
71 71  {{/code}}
72 72  )))|(((
73 -SDU Position Delay is allowed to be moved
73 +SDU Position  is allowed to be moved
74 74  )))|(((
75 75  BOOL
76 76  )))
... ... @@ -145,7 +145,7 @@
145 145  hPlatinum
146 146  {{/code}}
147 147  )))|(((
148 -Ni-mirrors are chosen
148 +Pt-mirrors are chosen
149 149  )))|(((
150 150  BOOL
151 151  )))
... ... @@ -156,7 +156,7 @@
156 156  hNeutral
157 157  {{/code}}
158 158  )))|(((
159 -SDU neutral position  (% style="color: rgb(255,0,0);" %)(=im Strahlengang  what does it mean ?)
159 +SDU neutral position (SDU is moved from out position down ... but no specific coating for the mirrors is chosen )
160 160  )))|(((
161 161  BOOL
162 162  )))
... ... @@ -172,13 +172,24 @@
172 172  BOOL
173 173  )))
174 174  |(((
175 -\\
175 +Error
176 176  )))|(((
177 -\\
177 +{{code language="none"}}
178 +Error
179 +{{/code}}
178 178  )))|(((
179 -\\
181 +is 1 of there is an error (otherwise 0)
180 180  )))|(((
183 +BOOL
184 +)))
185 +|(% colspan="1" %)(((
181 181  \\
187 +)))|(% colspan="1" %)(((
188 +\\
189 +)))|(% colspan="1" %)(((
190 +\\
191 +)))|(% colspan="1" %)(((
192 +\\
182 182  )))
183 183  |(((
184 184  Delay Motorsteps
... ... @@ -476,7 +476,7 @@
476 476  OrderFeetsMove
477 477  {{/code}}
478 478  )))|(((
479 -move SDU to Position
490 +move SDU to the selected  Position (in/out, Ni, Pt ...)
480 480  )))|(((
481 481  BOOL
482 482  )))
... ... @@ -509,7 +509,7 @@
509 509  Neutral
510 510  {{/code}}
511 511  )))|(((
512 -select Neutral as target (% style="color: rgb(255,0,0);" %)** question : what is neutral ??**
523 +select Neutral as target (% style="color: rgb(255,0,0);" %)** **
513 513  )))|(((
514 514  BOOL
515 515  )))
... ... @@ -573,7 +573,7 @@
573 573  AxDl4_RCNickMove
574 574  {{/code}}
575 575  )))|(((
576 -\\
587 ++ down, -up, variable beam
577 577  )))|(((
578 578  DBL
579 579  )))
... ... @@ -584,7 +584,7 @@
584 584  AxDl4_RCRollMove
585 585  {{/code}}
586 586  )))|(((
587 -\\
598 ++ left, -down, variable beam
588 588  )))|(((
589 589  DBL
590 590  )))
... ... @@ -595,7 +595,7 @@
595 595  AxNi7NickMove
596 596  {{/code}}
597 597  )))|(((
598 -\\
609 ++ right, - left, fixed beam
599 599  )))|(((
600 600  DBL
601 601  )))
... ... @@ -606,7 +606,7 @@
606 606  AxNi7RollMove
607 607  {{/code}}
608 608  )))|(((
609 -\\
620 ++ down, -up, fixed beam
610 610  )))|(((
611 611  DBL
612 612  )))